THE DUELISTS · KONVICT GAMESCréditos de audio
Gracias a quienes comparten sonidos para que podamos crear juegos.
The Duelists audio sources — downloaded 2026-10-18
All replacement SFX and ambience selected under CC0 1.0.
Licence: https://creativecommons.org/publicdomain/zero/1.0/
Original pack licences and source-page HTML are archived in this directory.
Individual edits, original filenames and SHA256 hashes: audio-manifest.json.
Kenney — Impact Sounds: https://kenney.nl/assets/impact-sounds
Bullet clash, judge bells, footsteps, body impact, wound, defeat bell.
Kenney — RPG Audio: https://kenney.nl/assets/rpg-audio
Reload latch.
Kenney — Interface Sounds: https://kenney.nl/assets/interface-sounds
UI click.
Kenney — Music Jingles: https://kenney.nl/assets/music-jingles
Victory steel instrument sting.
TinyWorlds — 5 Hit Sounds + Dying: https://opengameart.org/content/5-hit-sounds-dying
Two distinct pain performances and death performance.
Jon285 — Gunshots: https://freesound.org/people/Jon285/sounds/34708/
Black Powder.wav: single black-powder shot extracted from original recording.
Luke.RUSTLTD — wind1: https://opengameart.org/content/wind1
Outdoor wind loop, edited with wrap crossfade.
StarNinjas — Crowd Shouting/Speaking Ambience:
https://opengameart.org/content/crowd-shoutingspeaking-ambience
Crowd recording softened in the mixer; wrap-crossfaded.
Existing Music/pre_duel.wav and Music/duel.wav retained from the project.
These were already file-backed and were not procedural runtime fallbacks.